We’re back with another BIG Studio Package update. This one changes and optimized a lot of things under the hood.
Here are the list of changes and bug fixes:
What’s New
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NPCs. You can now create and control your own NPCs. We’ve also added the ability for you to setup and control their outfits directly within Highrise Studio.
- Added support for building outfits within studio
- Added apis for controlling outfits on characters
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New Unity APIs. We’ve reworked the under-the-hood systems connecting Highrise Studio and Unity to expose many new Unity APIs.
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Significantly improved compile time when changing and creating new lua files
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Enabled support for creating custom editors for lua components
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Added support for negative values to Storage.IncrementValue api
Bug Fixes
- Fixed bug that would cause lua behaviour properties to reset when you had a lua compile error
- Fixed bugs causing prefab overrides to not make it to published builds
- Fixed bug causing long running worlds to start to have networking issues such as desync and triggers not working
- Fixed bug that would cause the time on the server to be incorrect when running in studio