Move Players Between Scenes

Looking for a tutorial/guide on creating a multi-scene system

Does anyone have a working proof-of-concept on how to build a multi-scene system similar to the Social Hub world with it’s elevator? I want to allow players to move back and forth between Room1 and an additive Room2 without unloading or replacing the base scene, keeping virtual players active across both.

I’m stuck troubleshooting and blindly messing around with MovePlayerToScene, Event.new, server.Connect, FireServer and other stuff. All I need now is the proof of concept in a blank test Studio project.

Any documentation, project archives or breakdown of the full system would be much appreciated​:purple_heart::purple_heart::purple_heart: