Highrise Studio 0.15.2
Added
- Updated the UI when uploading an asset to the asset catalog
- Added support for bundles to the asset catalog, double clicking a bundle will allow you to drag and drop individual prefabs included in the bundle
- You can use the ‘Export Highrise Asset’ when right clicking a folder, all prefabs in that folder will be automatically added to the list of assets to upload
Fixed
- Fixed VSCode extension not loading type definitions
- Fixed error when entering play mode if your world contained UIs using the bind attribute
- Fixed being able to upload a world while there are validation errors
- The asset catalog button now opens the asset catalog window instead of the asset catalog on the website
- Fixed case where lua script changes would not be detected if the file was changed while Unity was in play mode